attacks / noattacks
This condition will only fire when your target's target is [not] the specified target.
Parameters
The UnitID of the target that must [not] be attacking you. Refer to target condition
Examples
/cast [attacks:player] {Yes}; {No}
This will execute the Macro with the name Yes
, if your target is currently
attacking you, and the Macro named No
when it is not.